“Studio RO” is a one-man game development studio created in Busan, South Korea in 2013.
In 2014, he started as an indie game developer with the release of a mobile game called “Avoid It”
“Studio RO” makes a variety of attempts and experiments to prove that games are a culture that projects the age beyond just the perception of play.
With the addition of new members, we are currently working to launch Deep Abyss in the second half of 2021.
김성철 (Sung Kim), 최영혁 (Edward Choi)
2022. “Deep Abyss” To be released (XBOX)
2021. “Deep Abyss” To be released (Steam)
2018. “Big Blue – Memory” Steam Release
2017. Busan Indie Connect Festival Official Selection ( korea. Big Blue – Memory )
2017. Tokyo Indie Game festival Official Selection ( Japan. Big Blue – Memory )
2017. Tokyo Game Show Indie Booth Official Selection ( Japan. Big Blue – Memory)
2017. “Oriental Zodiac” Concept Development
2015. Busan Indie Connect Festival Official Selection (Korea. Avoid It)
2015. Momocon Indie Game Award Final list (USA. Avoid It)
2015. “Avoid It” Android Release
2014. “Avoid It” IOS Release
2013. Established Studio RO